Terran Units:
- Viking: Moves back to Factory. Gains the ability to shoot air units while in ground form. Loses the ability to shoot air units while in ground form.
- Thor: Becomes a ground pounder again.
- Marauders: Replace Firebats. Produced from Barracks. Have a slowing attack.
- Nomad: Gains Mine Drone, which places and cloaks mines in an area.
- Jackal: Fast vehicle that has flamethrower.
Terran Buildings and Mechanics:
- Bunkers again allow unit abilities (except repair) to be activated while in them.
Protoss Units:
- Colossus: Attack becomes a linear AoE effect, rather than single-target. The visual effect for this is firing a very wide beam.
- Nullifier: Null Void gains the ability to decloak units cloaked via energy abilities, and reveals burrowed units. Gains Anti-Gravity.
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